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Configuration

The config.yml file is located in the plugins/JManhunt/ folder. Most changes can be applied instantly using the reload command, though some system settings require a server restart.

Terminal window
/jmanhunt reload

These options handle the technical foundation of the plugin.

  • locale: Defines the plugin language. If you created a custom file in the locales/ folder (e.g., fr.yml), enter fr here.
  • storage: Choose between SQLITE (local file, no setup needed) or MYSQL (external database for networks).
  • check-for-updates: We recommend keeping this true to receive notifications about important bug fixes.

Customize the win conditions and how the game handles deaths and pauses.


  • runner-goal: Set to KILL (standard Ender Dragon hunt) or TIME (survival challenge).
  • runner-goal-kill: Define the target entity (e.g., WITHER, ENDER_DRAGON). Use official Spigot EntityType names.

JManhunt includes built-in features to style your server without needing extra plugins for Tablists or Chat formatting. You can define unique headers and footers for Runners, Hunters, and Spectators.

The plugin fully supports the MiniMessage format. You can use modern gradients, hover effects, and click events in your chat and tablist strings.

You can use the MiniMessage Viewer for a easier writing process.

You can find the full list of all permissions and PlaceholderAPI integrations in the documentation!